Rabbit Escape  2017-01-14_18:33:47_+0000__(tag:_v0.10.1)
rabbitescape.engine.util.WaterUtil Member List

This is the complete list of members for rabbitescape.engine.util.WaterUtil, including all inherited members.

calculateFlow(Map< CellularDirection, WaterRegion > neighbourhood)rabbitescape.engine.util.WaterUtilstatic
COMPRESSION_FACTORrabbitescape.engine.util.WaterUtilprivatestatic
FAKE_REGIONrabbitescape.engine.util.WaterUtilprivatestatic
findNeighbourhood(WaterRegion region, LookupTable2D< WaterRegion > waterTable)rabbitescape.engine.util.WaterUtilstatic
HALF_CAPACITYrabbitescape.engine.util.WaterUtilstatic
MAGIC_UP_DENOMINATORrabbitescape.engine.util.WaterUtilprivatestatic
MAGIC_UP_NUMERATORrabbitescape.engine.util.WaterUtilprivatestatic
MAX_CAPACITYrabbitescape.engine.util.WaterUtilstatic
QUARTER_CAPACITYrabbitescape.engine.util.WaterUtilstatic
SOURCE_RATErabbitescape.engine.util.WaterUtilstatic
updateFlow(Map< CellularDirection, Integer > flow, Map< CellularDirection, Integer > relevantContents, Map< CellularDirection, Integer > relevantCapacity)rabbitescape.engine.util.WaterUtilprivatestatic
updateFlowAcross(Map< CellularDirection, Integer > flow, int contentsHere, Map< CellularDirection, WaterRegion > neighbourhood)rabbitescape.engine.util.WaterUtilprivatestatic
updateFlowDown(Map< CellularDirection, Integer > flow, int contentsHere, Map< CellularDirection, WaterRegion > neighbourhood)rabbitescape.engine.util.WaterUtilprivatestatic
updateFlowHere(Map< CellularDirection, Integer > flow, int contentsHere, Map< CellularDirection, WaterRegion > neighbourhood)rabbitescape.engine.util.WaterUtilprivatestatic
updateFlowUp(Map< CellularDirection, Integer > flow, int contentsHere, Map< CellularDirection, WaterRegion > neighbourhood)rabbitescape.engine.util.WaterUtilprivatestatic