Rabbit Escape  2017-01-14_18:33:47_+0000__(tag:_v0.10.1)
rabbitescape.ui.android.AndroidGraphics Member List

This is the complete list of members for rabbitescape.ui.android.AndroidGraphics, including all inherited members.

[static initializer]rabbitescape.ui.android.AndroidGraphicspackagestatic
actuallyDrawGraphics(Canvas canvas, int frame)rabbitescape.ui.android.AndroidGraphicsprivate
adjustRenderingTileSize(float newSize)rabbitescape.ui.android.AndroidGraphics
AndroidGraphics(BitmapCache< AndroidBitmap > bitmapCache, SoundPlayer soundPlayer, World world, WaterAnimation waterAnimation, int scrollX, int scrollY)rabbitescape.ui.android.AndroidGraphics
animationCacherabbitescape.ui.android.AndroidGraphicsprivate
bitmapCacherabbitescape.ui.android.AndroidGraphicsprivate
chooseRenderingTileSize(float suggestedSize)rabbitescape.ui.android.AndroidGraphicsprivate
dispose()rabbitescape.ui.android.AndroidGraphics
draw(int frame)rabbitescape.ui.android.AndroidGraphics
drawIfScrolled(int frame)rabbitescape.ui.android.AndroidGraphics
drawPolygons(List< PolygonBuilder > polygons, AndroidCanvas androidCanvas, Renderer< AndroidBitmap, AndroidPaint > renderer)rabbitescape.ui.android.AndroidGraphicspackage
drawToCanvas(Canvas canvas, int offsetX, int offsetY, int frameNum)rabbitescape.ui.android.AndroidGraphicsprivate
dullOverlayrabbitescape.ui.android.AndroidGraphicsprivatestatic
graphPaperMajorrabbitescape.ui.android.AndroidGraphicsprivatestatic
graphPaperMinorrabbitescape.ui.android.AndroidGraphicsprivatestatic
greenTextrabbitescape.ui.android.AndroidGraphicsprivatestatic
initialTileSize()rabbitescape.ui.android.AndroidGraphicsprivate
lastFramerabbitescape.ui.android.AndroidGraphicsprivate
levelHeightPixelsrabbitescape.ui.android.AndroidGraphics
levelWidthPixelsrabbitescape.ui.android.AndroidGraphics
makePaint(int color)rabbitescape.ui.android.AndroidGraphicsprivatestatic
makePaint(int color, int flags)rabbitescape.ui.android.AndroidGraphicsprivatestatic
maxSize()rabbitescape.ui.android.AndroidGraphicsprivate
MIN_INITIAL_TILE_SIZErabbitescape.ui.android.AndroidGraphicsprivatestatic
MIN_TILE_SIZErabbitescape.ui.android.AndroidGraphicsprivatestatic
paintrabbitescape.ui.android.AndroidGraphicsprivate
prevScrollXrabbitescape.ui.android.AndroidGraphicsprivate
prevScrollYrabbitescape.ui.android.AndroidGraphicsprivate
redraw()rabbitescape.ui.android.AndroidGraphics
rememberScrollPos()rabbitescape.ui.android.AndroidGraphics
renderingTileSizerabbitescape.ui.android.AndroidGraphics
scaleRenderingTileSize(float scaleFactor, float focusX, float focusY)rabbitescape.ui.android.AndroidGraphics
screenHeightPixelsrabbitescape.ui.android.AndroidGraphicsprivate
screenWidthPixelsrabbitescape.ui.android.AndroidGraphicsprivate
scrollBy(float x, float y)rabbitescape.ui.android.AndroidGraphics
scrollXrabbitescape.ui.android.AndroidGraphics
scrollYrabbitescape.ui.android.AndroidGraphics
soundOnrabbitescape.ui.android.AndroidGraphicsprivate
soundPlayerrabbitescape.ui.android.AndroidGraphicsprivate
surfaceHolderrabbitescape.ui.android.AndroidGraphics
tacticalOverlay(Renderer renderer, AndroidCanvas androidCanvas, World world)rabbitescape.ui.android.AndroidGraphicsprivate
waterAnimationrabbitescape.ui.android.AndroidGraphicsprivate
waterColorrabbitescape.ui.android.AndroidGraphicsprivatestatic
whiterabbitescape.ui.android.AndroidGraphicsprivatestatic
worldrabbitescape.ui.android.AndroidGraphicsprivate