[static initializer] | rabbitescape.ui.android.AndroidGraphics | packagestatic |
actuallyDrawGraphics(Canvas canvas, int frame) | rabbitescape.ui.android.AndroidGraphics | private |
adjustRenderingTileSize(float newSize) | rabbitescape.ui.android.AndroidGraphics | |
AndroidGraphics(BitmapCache< AndroidBitmap > bitmapCache, SoundPlayer soundPlayer, World world, WaterAnimation waterAnimation, int scrollX, int scrollY) | rabbitescape.ui.android.AndroidGraphics | |
animationCache | rabbitescape.ui.android.AndroidGraphics | private |
bitmapCache | rabbitescape.ui.android.AndroidGraphics | private |
chooseRenderingTileSize(float suggestedSize) | rabbitescape.ui.android.AndroidGraphics | private |
dispose() | rabbitescape.ui.android.AndroidGraphics | |
draw(int frame) | rabbitescape.ui.android.AndroidGraphics | |
drawIfScrolled(int frame) | rabbitescape.ui.android.AndroidGraphics | |
drawPolygons(List< PolygonBuilder > polygons, AndroidCanvas androidCanvas, Renderer< AndroidBitmap, AndroidPaint > renderer) | rabbitescape.ui.android.AndroidGraphics | package |
drawToCanvas(Canvas canvas, int offsetX, int offsetY, int frameNum) | rabbitescape.ui.android.AndroidGraphics | private |
dullOverlay | rabbitescape.ui.android.AndroidGraphics | privatestatic |
graphPaperMajor | rabbitescape.ui.android.AndroidGraphics | privatestatic |
graphPaperMinor | rabbitescape.ui.android.AndroidGraphics | privatestatic |
greenText | rabbitescape.ui.android.AndroidGraphics | privatestatic |
initialTileSize() | rabbitescape.ui.android.AndroidGraphics | private |
lastFrame | rabbitescape.ui.android.AndroidGraphics | private |
levelHeightPixels | rabbitescape.ui.android.AndroidGraphics | |
levelWidthPixels | rabbitescape.ui.android.AndroidGraphics | |
makePaint(int color) | rabbitescape.ui.android.AndroidGraphics | privatestatic |
makePaint(int color, int flags) | rabbitescape.ui.android.AndroidGraphics | privatestatic |
maxSize() | rabbitescape.ui.android.AndroidGraphics | private |
MIN_INITIAL_TILE_SIZE | rabbitescape.ui.android.AndroidGraphics | privatestatic |
MIN_TILE_SIZE | rabbitescape.ui.android.AndroidGraphics | privatestatic |
paint | rabbitescape.ui.android.AndroidGraphics | private |
prevScrollX | rabbitescape.ui.android.AndroidGraphics | private |
prevScrollY | rabbitescape.ui.android.AndroidGraphics | private |
redraw() | rabbitescape.ui.android.AndroidGraphics | |
rememberScrollPos() | rabbitescape.ui.android.AndroidGraphics | |
renderingTileSize | rabbitescape.ui.android.AndroidGraphics | |
scaleRenderingTileSize(float scaleFactor, float focusX, float focusY) | rabbitescape.ui.android.AndroidGraphics | |
screenHeightPixels | rabbitescape.ui.android.AndroidGraphics | private |
screenWidthPixels | rabbitescape.ui.android.AndroidGraphics | private |
scrollBy(float x, float y) | rabbitescape.ui.android.AndroidGraphics | |
scrollX | rabbitescape.ui.android.AndroidGraphics | |
scrollY | rabbitescape.ui.android.AndroidGraphics | |
soundOn | rabbitescape.ui.android.AndroidGraphics | private |
soundPlayer | rabbitescape.ui.android.AndroidGraphics | private |
surfaceHolder | rabbitescape.ui.android.AndroidGraphics | |
tacticalOverlay(Renderer renderer, AndroidCanvas androidCanvas, World world) | rabbitescape.ui.android.AndroidGraphics | private |
waterAnimation | rabbitescape.ui.android.AndroidGraphics | private |
waterColor | rabbitescape.ui.android.AndroidGraphics | privatestatic |
white | rabbitescape.ui.android.AndroidGraphics | privatestatic |
world | rabbitescape.ui.android.AndroidGraphics | private |