addStatsChangedListener(Physics.StatsChangedListener listener) | rabbitescape.ui.swing.SwingGameLaunch | |
addToken(int tileX, int tileY, Token.Type ability) | rabbitescape.ui.swing.SwingGameLaunch | |
askExplodeAll() | rabbitescape.ui.swing.SwingGameLaunch | private |
checkExplodeAll() | rabbitescape.ui.swing.SwingGameLaunch | |
createSolutionInterpreter(String solution, World world) | rabbitescape.ui.swing.SwingGameLaunch | privatestatic |
frame | rabbitescape.ui.swing.SwingGameLaunch | private |
frameDumper | rabbitescape.ui.swing.SwingGameLaunch | private |
getAbilities() | rabbitescape.ui.swing.SwingGameLaunch | |
getUi() | rabbitescape.ui.swing.SwingGameLaunch | |
graphics | rabbitescape.ui.swing.SwingGameLaunch | |
hintName(int i) | rabbitescape.ui.swing.SwingGameLaunch | private |
inDemoMode() | rabbitescape.ui.swing.SwingGameLaunch | private |
jframe | rabbitescape.ui.swing.SwingGameLaunch | private |
loop | rabbitescape.ui.swing.SwingGameLaunch | private |
nextMessage(Object[] messages, int i) | rabbitescape.ui.swing.SwingGameLaunch | private |
nextOptions(Object nextMessage, int i) | rabbitescape.ui.swing.SwingGameLaunch | private |
NOT_DEMO_MODE | rabbitescape.ui.swing.SwingGameLaunch | static |
physics | rabbitescape.ui.swing.SwingGameLaunch | private |
run(String[] args) | rabbitescape.ui.swing.SwingGameLaunch | |
runSwingCodeWithGameLoopBehind(Runnable doRun) | rabbitescape.ui.swing.SwingGameLaunch | private |
showDialog(final String title, final Object message, final Object[] options) | rabbitescape.ui.swing.SwingGameLaunch | private |
showDialogs(String title, Object[] messages) | rabbitescape.ui.swing.SwingGameLaunch | private |
showIntroDialog() | rabbitescape.ui.swing.SwingGameLaunch | private |
showLostDialog() | rabbitescape.ui.swing.SwingGameLaunch | private |
showResult() | rabbitescape.ui.swing.SwingGameLaunch | |
showWonDialog() | rabbitescape.ui.swing.SwingGameLaunch | private |
solutionRecorder | rabbitescape.ui.swing.SwingGameLaunch | |
stop() | rabbitescape.ui.swing.SwingGameLaunch | |
SwingGameLaunch(SwingGameInit init, World world, LevelWinListener winListener, Sound sound, Config config, PrintStream debugout, String solution, boolean frameDumping) | rabbitescape.ui.swing.SwingGameLaunch | |
swingPlayback | rabbitescape.ui.swing.SwingGameLaunch | private |
toggleSpeed() | rabbitescape.ui.swing.SwingGameLaunch | |
world | rabbitescape.ui.swing.SwingGameLaunch | |