Rabbit Escape
2017-01-14_18:33:47_+0000__(tag:_v0.10.1)
Main Page
Related Pages
Packages
Classes
Files
TODO
Time moves upwards.
Later
Graphics in level design
Level editor
Fail to bridge action when bridge placed somewhere you can't bridge
Separate rabbits who find themselves on top of each other.
More colourful?
Fix many things not animating nicely
graphics:float
action:float
Fix Android bug where winning alert disappears when you rotate the screen
Display level previews on menu
Display level names on menu
Fix bug where using the Title bar on android to go backwards makes Quit not work properly.
Fix bug where diggers go too fast when you rotate the screen (see TestTextWorldManip.Digging_state_is_preserved_second_step)
Slow down pause as time passes
Pause when screen power save kicks in
Next and Retry buttons when finished level, which update the bolded menu item
Remove Settings button (Android)
Tell you what level you are playing
Victory screen
favicon for web site
Save up zoom events and do them between frames
Consider whether
http://developer.android.com/training/gestures/detector.html
will fix the bug where we jerk-scroll after a zoom.
climbing up a 1 high wall glitches. First animation needs to be custom
climbing from an upward slope glitches. Also probably a downward slope.
walking from flat to downward slope starts off with rabbit about 2 pixels too high
after climbing and hitting head sometimes the rabbit walks on air
show level name in menu
front menu with quick play button that jumps to what you are stuck on
victory message (and sound?) when you complete a level set
jump to next level or retry when finished level
js port (and level editor)
when continuing to bridge rabbit floats
when a rabbit is starting to climb it can be made to bridge
when a rabbit is starting to bridge it can be made to bash
after climbing up to downward slope we fall onto it which looks weird \ rc#
when I explode a blocker it jerks to the left
Use cant_place_token sound effect when you cannot place a token
Sounds for winning an losing a level and winning a level set
Release 0.9
~~Metal (undiggable) blocks~~
~~Fire~~
~~tokens resting on slopes should be higher~~
Release 0.8
~~Speed up button~~
~~Animate falling onto slopes~~
~~show level name and number in game~~
~~record walkthroughs in main ui~~
~~when a bridge is almost built it should behave like a bridge~~
Release 0.7
~~20 new levels: "arcade"~~
~~walkthrough solutions for each level, tested with the build~~
~~Automated tests that levels run OK and can be solved~~
Release 0.6
~~when I drop a token near the end of a bridge that is being built it should not float to the ground.~~
~~medium 7 can be solved because of a bug where you can walk through a slope that should hit your head~~
~~fix text ui and allow recording walkthroughs in it~~
~~20 new levels: "outdoor"~~
~~New music for the outdoor levels~~
~~Ability to play custom levels~~
~~Author name and url in level definitions~~
~~Docs on making levels~~
~~Docs on installing~~
Release 0.5
~~Description for each level~~
~~Hints: 2-3 per level, getting increasingly hinty~~
~~Tokens don''t fall through half-built bridges~~
~~Test for the same key added twice in a level~~
~~swing ui should use dialogs instead of overlay~~
Release 0.4
~~Improve levels~~
~~Fix Android not playing place token noise~~
~~Switch to BY-NC-SA for content~~
~~Update all license info (including in-game) to mention 3 licenses~~
~~Credit tryad on web site and about page~~
~~Up android volumes to the max~~
~~Music~~
~~Sound effects~~
~~Reverse level 2 to make it fit the bashing icon~~
~~Fix bug on desktop where explode all dialog does not display~~
Release 0.3.1
~~Improve rendering performance~~
~~Fix bug where rabbits go crazy after suspend/resume~~
Release 0.3
~~Zoom in Android (pinch, auto-zoom on start/rotate)~~
~~Improve Swing performance by using the same game loop as Android~~
~~Share more code between Android and Swing~~
~~Avoid casts with more generics~~
~~Keyboard shortcuts~~
~~Zoom in Swing (Ctrl+mouse wheel, buttons, auto-zoom on resize)~~
~~Click and drag to scroll in Swing~~
~~Fix slow scroll wheel speed in menu~~
~~Issue #2, Single window~~
~~Fix icon redraw bug in-game on Swing~~
Release 0.2.2
~~Fix a crash when rotating the screen on a level with empty description~~
Release 0.2.1
~~Fix bug where we crash if you place a token outside playing area~~
Release 0.2 (Android)
~~Android launch icon~~
~~Fix bug where blockers stop being blockers when you rotate screen~~
~~Show the level you just played on the menu~~
~~Info about how many to save etc.~~
~~Info num tokens you have~~
~~Graph paper background~~
~~Centre level in window~~
~~Varied block images~~
~~Draw rabbits in front of objects~~
~~Message at the start of a level~~
~~Message when you lose~~
~~Message when you win~~
~~Explode all button~~
~~Android menus launch real levels~~
~~Android menus update when you win~~
~~Android game loop~~
~~Android graphics~~
Release 0.1 (Playable)
Don''t scroll to the top of the list after you''ve won a level
~~Pencil-style blocks~~
~~Squares shown in the background~~
~~Centre the game canvas when smaller than the window~~
~~Order and name all levels~~
~~20 easy levels~~
~~20 medium levels~~
~~20 hard levels~~
~~Per-level messages~~
~~Make bridge token next to wall build forwards~~
~~Fix bug where digging through slope then falling keeps digging.~~
~~Check all possible states have graphics~~
~~Ability to kill all remaining rabbits~~
~~action:explode?~~
~~Prevent adding tokens inside solid blocks~~
~~Disallow dropping tokens outside game area, and them falling outside~~
~~Fix bug on PC missing updates~~
Release 0.0.5 (alpha)
~~User-facing web site~~
~~Improve ability graphics~~
~~Fix walking animation to be touching ground~~
~~graphics:climb~~
~~action:climb~~
~~graphics:block~~
~~action:block~~
~~Bug: handle digging into slope~~
~~Bug: handle bashing into slope~~
~~Bug: 2 rabbits on top of each other both become bridgers.~~
~~Bug: encountering a bridge near a wall should make you climb onto it.~~
~~Bug: bridging should stop when joins land or bridge~~
~~Bug: bridging should stop when bumps head~~
~~Bug: walking past a bridger should not jump up onto bridge~~
~~Bug: should fall when meeting bridge sloping towards you~~
~~Can bridge out of a 1-wide hole.~~
~~Bridge token next to a wall makes you bridge the other way~~
~~Beginner levels for dig, bash, bridge~~
~~Handle digging out of screen~~
~~graphics:bridge~~
~~action:bridge~~
~~Menus respond to victory~~
~~Android version mostly working~~
~~graphics:dig~~
~~action:dig~~
~~graphics:bash~~
~~action:bash~~
~~graphics:walk~~
~~graphics:fall~~
~~Swing menus~~
~~Swing game loop~~
~~Text menus~~
~~Text game loop~~
~~Basic game logic~~
Generated on Sun Jan 15 2017 04:15:33 for Rabbit Escape by
1.8.11