Godot: Dragging and dropping physics objects video

November 08, 2018 [Games, Godot, Programming, Programming Languages, Videos]

Series: 2D Shapes, drag and drop, new objects

Continuing to explore the Godot 3 game engine. I want to make a game where you drag blocks around and balance them on each other, but I couldn't find much documentation on how to drag-and-drop objects (except menu UI elements), and especially I found quite a few wrinkles when doing this with objects that are normally controlled by the physics engine.

This time we actually write some code in Godot's programming language, GDScript.

Embedded YouTube video

Godot version: v3.0.6.stable.official.8314054