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Java game programming: image rendering hints make no difference to rendering time

I am writing an Open Source/Free Software Java desktop game (Rabbit Escape) and am experimenting with allowing you to zoom in so that the images being… ...more

April 06, 2015 [Games, Java, Performance, Programming, Rabbit Escape]
Snake in ZX Spectrum BASIC

Series: Groovy, Ruby, BASIC, Dart, Elm, Python3+Qt5 I'm writing the game Snake in lots of programming languages, for fun, and to try out new languages… ...more

March 27, 2015 [Games, Programming, Programming Languages, Tech, Videos]
fetchmail complaining about GoDaddy SSL certificate

Update: I don't think this fixed the problem I was getting this every time I ran fetchmail. fetchmail: Server certificate verification error: unable t… ...more

March 26, 2015 [Linux]
Encapsulation as passing on responsibility

I recently dealt with some code that I felt was not properly encapsulated, but in a sense that I've not seen articulated in this way before. Please en… ...more

March 16, 2015 [Programming, Tech]
Snake in Ruby

Series: Groovy, Ruby, BASIC, Dart, Elm, Python3+Qt5 I'm writing the game Snake in lots of programming languages, for fun, and to try out new languages… ...more

March 12, 2015 [Games, Java, Metaprogramming, Programming, Programming Languages, ruby, Videos]
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Recent
Standing again for the Matrix Governing Board
Testing nonexistence
Mini-rust in Rust 027: Parsing blocks of code
Mini-rust in Rust 026: Parsing an empty while loop
Mini-rust in Rust 025: Parsing let mut
Mini-rust in Rust 024: Lexing the <= sign
Mini-rust in Rust 023: Refactor to share structure of the syntax tree
Rust tracing basic setup
Mini-rust in Rust 022: Stop lying about types in errors
Mini-rust in Rust 021: Including type information in our syntax tree
Mini-rust in Rust 020: Gaps in our type checker
Mini-rust in Rust 019: Type checking an actual type error
Mini-rust in Rust 018: Type checking, the happy path
Mini-rust in Rust 017: Handling float literals
Mini-rust in Rust 016: Tidying our parser
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