Rabbit Escape  2017-01-14_18:33:47_+0000__(tag:_v0.10.1)
Public Member Functions | List of all members
rabbitescape.engine.logic.TestFalling Class Reference

Public Member Functions

void Fall_when_no_floor ()
 
void Fall_only_1_when_floor_is_1_below ()
 
void Fall_4_squares_without_dieing ()
 
void Fall_6_squares_and_you_die ()
 
void Fall_5_squares_and_you_die_earlier ()
 
void Fall_onto_slope_down_right ()
 
void Fall_onto_brige_down_right ()
 
void Fall_odd_to_death_on_bridge ()
 
void Fall_even_to_death_on_bridge ()
 
void Fall_onto_slope_down_left ()
 
void Fall_onto_bridge_down_left ()
 
void Fall_onto_slope_up_right ()
 
void Fall_onto_bridge_up_right ()
 
void Fall_onto_slope_up_left ()
 
void Fall_onto_bridge_up_left ()
 
void Fall_1_onto_slope_down_right ()
 
void Fall_1_onto_bridge_down ()
 
void Fall_1_onto_slope_down ()
 
void Fall_1_onto_slope_up_right ()
 
void Fall_1_onto_bridge_up_right ()
 
void Fall_1_onto_slope_up_left ()
 
void Fall_1_onto_bridge_up_left ()
 
void Fall_to_death_onto_slopes ()
 
void Fall_to_death_onto_bridges ()
 
void Multiple_falls_are_not_additive ()
 
void Fall_off_the_end_of_a_rise ()
 
void Fall_off_the_end_of_a_slide ()
 
void Dont_pick_up_tokens_when_falling_except_explode ()
 
void Fall_through_fresh_dig ()
 
void Fall_through_fresh_dig_again ()
 
void Fall_through_fresh_dig_just_removed_block_cache_clear ()
 
void Fall_through_fresh_bash ()
 

Member Function Documentation

void rabbitescape.engine.logic.TestFalling.Dont_pick_up_tokens_when_falling_except_explode ( )
void rabbitescape.engine.logic.TestFalling.Fall_1_onto_bridge_down ( )
void rabbitescape.engine.logic.TestFalling.Fall_1_onto_bridge_up_left ( )
void rabbitescape.engine.logic.TestFalling.Fall_1_onto_bridge_up_right ( )
void rabbitescape.engine.logic.TestFalling.Fall_1_onto_slope_down ( )
void rabbitescape.engine.logic.TestFalling.Fall_1_onto_slope_down_right ( )
void rabbitescape.engine.logic.TestFalling.Fall_1_onto_slope_up_left ( )
void rabbitescape.engine.logic.TestFalling.Fall_1_onto_slope_up_right ( )
void rabbitescape.engine.logic.TestFalling.Fall_4_squares_without_dieing ( )
void rabbitescape.engine.logic.TestFalling.Fall_5_squares_and_you_die_earlier ( )
void rabbitescape.engine.logic.TestFalling.Fall_6_squares_and_you_die ( )
void rabbitescape.engine.logic.TestFalling.Fall_even_to_death_on_bridge ( )
void rabbitescape.engine.logic.TestFalling.Fall_odd_to_death_on_bridge ( )
void rabbitescape.engine.logic.TestFalling.Fall_off_the_end_of_a_rise ( )
void rabbitescape.engine.logic.TestFalling.Fall_off_the_end_of_a_slide ( )
void rabbitescape.engine.logic.TestFalling.Fall_only_1_when_floor_is_1_below ( )
void rabbitescape.engine.logic.TestFalling.Fall_onto_bridge_down_left ( )
void rabbitescape.engine.logic.TestFalling.Fall_onto_bridge_up_left ( )
void rabbitescape.engine.logic.TestFalling.Fall_onto_bridge_up_right ( )
void rabbitescape.engine.logic.TestFalling.Fall_onto_brige_down_right ( )
void rabbitescape.engine.logic.TestFalling.Fall_onto_slope_down_left ( )
void rabbitescape.engine.logic.TestFalling.Fall_onto_slope_down_right ( )
void rabbitescape.engine.logic.TestFalling.Fall_onto_slope_up_left ( )
void rabbitescape.engine.logic.TestFalling.Fall_onto_slope_up_right ( )
void rabbitescape.engine.logic.TestFalling.Fall_through_fresh_bash ( )
void rabbitescape.engine.logic.TestFalling.Fall_through_fresh_dig ( )
void rabbitescape.engine.logic.TestFalling.Fall_through_fresh_dig_again ( )
void rabbitescape.engine.logic.TestFalling.Fall_through_fresh_dig_just_removed_block_cache_clear ( )
void rabbitescape.engine.logic.TestFalling.Fall_to_death_onto_bridges ( )
void rabbitescape.engine.logic.TestFalling.Fall_to_death_onto_slopes ( )
void rabbitescape.engine.logic.TestFalling.Fall_when_no_floor ( )
void rabbitescape.engine.logic.TestFalling.Multiple_falls_are_not_additive ( )

The documentation for this class was generated from the following file: