rabbitescape.engine.ChangeDescription.State.ENTRANCE |
rabbitescape.engine.ChangeDescription.State.EXIT |
rabbitescape.engine.ChangeDescription.State.FIRE_A |
rabbitescape.engine.ChangeDescription.State.FIRE_A_FALL_TO_RISE_LEFT |
rabbitescape.engine.ChangeDescription.State.FIRE_A_FALL_TO_RISE_RIGHT |
rabbitescape.engine.ChangeDescription.State.FIRE_A_FALLING |
rabbitescape.engine.ChangeDescription.State.FIRE_A_RISE_LEFT |
rabbitescape.engine.ChangeDescription.State.FIRE_A_RISE_RIGHT |
rabbitescape.engine.ChangeDescription.State.FIRE_B |
rabbitescape.engine.ChangeDescription.State.FIRE_B_FALL_TO_RISE_LEFT |
rabbitescape.engine.ChangeDescription.State.FIRE_B_FALL_TO_RISE_RIGHT |
rabbitescape.engine.ChangeDescription.State.FIRE_B_FALLING |
rabbitescape.engine.ChangeDescription.State.FIRE_B_RISE_LEFT |
rabbitescape.engine.ChangeDescription.State.FIRE_B_RISE_RIGHT |
rabbitescape.engine.ChangeDescription.State.FIRE_C |
rabbitescape.engine.ChangeDescription.State.FIRE_C_FALL_TO_RISE_LEFT |
rabbitescape.engine.ChangeDescription.State.FIRE_C_FALL_TO_RISE_RIGHT |
rabbitescape.engine.ChangeDescription.State.FIRE_C_FALLING |
rabbitescape.engine.ChangeDescription.State.FIRE_C_RISE_LEFT |
rabbitescape.engine.ChangeDescription.State.FIRE_C_RISE_RIGHT |
rabbitescape.engine.ChangeDescription.State.FIRE_D |
rabbitescape.engine.ChangeDescription.State.FIRE_D_FALL_TO_RISE_LEFT |
rabbitescape.engine.ChangeDescription.State.FIRE_D_FALL_TO_RISE_RIGHT |
rabbitescape.engine.ChangeDescription.State.FIRE_D_FALLING |
rabbitescape.engine.ChangeDescription.State.FIRE_D_RISE_LEFT |
rabbitescape.engine.ChangeDescription.State.FIRE_D_RISE_RIGHT |
rabbitescape.engine.ChangeDescription.State.FIRE_EXTINGUISHING |
rabbitescape.engine.ChangeDescription.State.NOTHING |
rabbitescape.engine.ChangeDescription.State.PIPE |
rabbitescape.engine.ChangeDescription.State.RABBIT_BASHING_LEFT |
rabbitescape.engine.ChangeDescription.State.RABBIT_BASHING_RIGHT |
rabbitescape.engine.ChangeDescription.State.RABBIT_BASHING_UP_LEFT |
rabbitescape.engine.ChangeDescription.State.RABBIT_BASHING_UP_RIGHT |
rabbitescape.engine.ChangeDescription.State.RABBIT_BASHING_USELESSLY_LEFT |
rabbitescape.engine.ChangeDescription.State.RABBIT_BASHING_USELESSLY_LEFT_UP |
rabbitescape.engine.ChangeDescription.State.RABBIT_BASHING_USELESSLY_RIGHT |
rabbitescape.engine.ChangeDescription.State.RABBIT_BASHING_USELESSLY_RIGHT_UP |
rabbitescape.engine.ChangeDescription.State.RABBIT_BLOCKING |
rabbitescape.engine.ChangeDescription.State.RABBIT_BLOCKING_RISE_LEFT |
rabbitescape.engine.ChangeDescription.State.RABBIT_BLOCKING_RISE_RIGHT |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_DOWN_UP_LEFT_1 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_DOWN_UP_LEFT_2 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_DOWN_UP_LEFT_3 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_DOWN_UP_RIGHT_1 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_DOWN_UP_RIGHT_2 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_DOWN_UP_RIGHT_3 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_IN_CORNER_LEFT_1 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_IN_CORNER_LEFT_2 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_IN_CORNER_LEFT_3 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_IN_CORNER_RIGHT_1 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_IN_CORNER_RIGHT_2 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_IN_CORNER_RIGHT_3 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_IN_CORNER_UP_LEFT_1 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_IN_CORNER_UP_LEFT_2 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_IN_CORNER_UP_LEFT_3 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_IN_CORNER_UP_RIGHT_1 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_IN_CORNER_UP_RIGHT_2 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_IN_CORNER_UP_RIGHT_3 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_LEFT_1 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_LEFT_2 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_LEFT_3 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_RIGHT_1 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_RIGHT_2 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_RIGHT_3 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_UP_LEFT_1 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_UP_LEFT_2 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_UP_LEFT_3 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_UP_RIGHT_1 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_UP_RIGHT_2 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BRIDGING_UP_RIGHT_3 |
rabbitescape.engine.ChangeDescription.State.RABBIT_BROLLYCHUTING |
rabbitescape.engine.ChangeDescription.State.RABBIT_BURNING |
rabbitescape.engine.ChangeDescription.State.RABBIT_BURNING_ON_SLOPE |
rabbitescape.engine.ChangeDescription.State.RABBIT_CLIMBING_LEFT_BANG_HEAD |
rabbitescape.engine.ChangeDescription.State.RABBIT_CLIMBING_LEFT_CONTINUE_1 |
rabbitescape.engine.ChangeDescription.State.RABBIT_CLIMBING_LEFT_CONTINUE_2 |
rabbitescape.engine.ChangeDescription.State.RABBIT_CLIMBING_LEFT_END |
rabbitescape.engine.ChangeDescription.State.RABBIT_CLIMBING_LEFT_START |
rabbitescape.engine.ChangeDescription.State.RABBIT_CLIMBING_RIGHT_BANG_HEAD |
rabbitescape.engine.ChangeDescription.State.RABBIT_CLIMBING_RIGHT_CONTINUE_1 |
rabbitescape.engine.ChangeDescription.State.RABBIT_CLIMBING_RIGHT_CONTINUE_2 |
rabbitescape.engine.ChangeDescription.State.RABBIT_CLIMBING_RIGHT_END |
rabbitescape.engine.ChangeDescription.State.RABBIT_CLIMBING_RIGHT_START |
rabbitescape.engine.ChangeDescription.State.RABBIT_DIGGING |
rabbitescape.engine.ChangeDescription.State.RABBIT_DIGGING_2 |
rabbitescape.engine.ChangeDescription.State.RABBIT_DIGGING_ON_SLOPE |
rabbitescape.engine.ChangeDescription.State.RABBIT_DIGGING_USELESSLY |
rabbitescape.engine.ChangeDescription.State.RABBIT_DROWNING |
rabbitescape.engine.ChangeDescription.State.RABBIT_DYING_OF_FALLING |
The rabbit starts on the death square.
rabbitescape.engine.ChangeDescription.State.RABBIT_DYING_OF_FALLING_2 |
Part 2 of the animation for RABBIT_FALLING_1_TO_DEATH.
rabbitescape.engine.ChangeDescription.State.RABBIT_DYING_OF_FALLING_2_SLOPE_RISE_LEFT |
The slope is two squares below where this starts.
rabbitescape.engine.ChangeDescription.State.RABBIT_DYING_OF_FALLING_2_SLOPE_RISE_LEFT_2 |
Part 2 of RABBIT_DYING_OF_FALLING_2_SLOPE_RISE_RIGHT.
rabbitescape.engine.ChangeDescription.State.RABBIT_DYING_OF_FALLING_2_SLOPE_RISE_RIGHT |
The slope is two squares below where this starts.
rabbitescape.engine.ChangeDescription.State.RABBIT_DYING_OF_FALLING_2_SLOPE_RISE_RIGHT_2 |
Part 2 of RABBIT_DYING_OF_FALLING_2_SLOPE_RISE_RIGHT.
rabbitescape.engine.ChangeDescription.State.RABBIT_DYING_OF_FALLING_SLOPE_RISE_LEFT |
The slope is one square below where this starts.
rabbitescape.engine.ChangeDescription.State.RABBIT_DYING_OF_FALLING_SLOPE_RISE_LEFT_2 |
Part 2 of the animation for RABBIT_DYING_OF_FALLING_SLOPE_RISE_LEFT
rabbitescape.engine.ChangeDescription.State.RABBIT_DYING_OF_FALLING_SLOPE_RISE_RIGHT |
The slope is one square below where this starts.
rabbitescape.engine.ChangeDescription.State.RABBIT_DYING_OF_FALLING_SLOPE_RISE_RIGHT_2 |
Part 2 of the animation for RABBIT_DYING_OF_FALLING_SLOPE_RISE_RIGHT
rabbitescape.engine.ChangeDescription.State.RABBIT_ENTERING_EXIT |
rabbitescape.engine.ChangeDescription.State.RABBIT_ENTERING_EXIT_CLIMBING_LEFT |
rabbitescape.engine.ChangeDescription.State.RABBIT_ENTERING_EXIT_CLIMBING_RIGHT |
rabbitescape.engine.ChangeDescription.State.RABBIT_EXPLODING |
rabbitescape.engine.ChangeDescription.State.RABBIT_FALLING |
rabbitescape.engine.ChangeDescription.State.RABBIT_FALLING_1 |
rabbitescape.engine.ChangeDescription.State.RABBIT_FALLING_1_ONTO_LOWER_LEFT |
rabbitescape.engine.ChangeDescription.State.RABBIT_FALLING_1_ONTO_LOWER_RIGHT |
rabbitescape.engine.ChangeDescription.State.RABBIT_FALLING_1_ONTO_RISE_LEFT |
rabbitescape.engine.ChangeDescription.State.RABBIT_FALLING_1_ONTO_RISE_RIGHT |
rabbitescape.engine.ChangeDescription.State.RABBIT_FALLING_1_TO_DEATH |
The flat block is two squares below where this starts.
rabbitescape.engine.ChangeDescription.State.RABBIT_FALLING_ONTO_LOWER_LEFT |
rabbitescape.engine.ChangeDescription.State.RABBIT_FALLING_ONTO_LOWER_RIGHT |
rabbitescape.engine.ChangeDescription.State.RABBIT_FALLING_ONTO_RISE_LEFT |
rabbitescape.engine.ChangeDescription.State.RABBIT_FALLING_ONTO_RISE_RIGHT |
rabbitescape.engine.ChangeDescription.State.RABBIT_LOWERING_AND_RISING_LEFT |
rabbitescape.engine.ChangeDescription.State.RABBIT_LOWERING_AND_RISING_RIGHT |
rabbitescape.engine.ChangeDescription.State.RABBIT_LOWERING_LEFT_CONTINUE |
rabbitescape.engine.ChangeDescription.State.RABBIT_LOWERING_LEFT_END |
rabbitescape.engine.ChangeDescription.State.RABBIT_LOWERING_LEFT_START |
rabbitescape.engine.ChangeDescription.State.RABBIT_LOWERING_RIGHT_CONTINUE |
rabbitescape.engine.ChangeDescription.State.RABBIT_LOWERING_RIGHT_END |
rabbitescape.engine.ChangeDescription.State.RABBIT_LOWERING_RIGHT_START |
rabbitescape.engine.ChangeDescription.State.RABBIT_OUT_OF_BOUNDS |
rabbitescape.engine.ChangeDescription.State.RABBIT_RISING_AND_LOWERING_LEFT |
rabbitescape.engine.ChangeDescription.State.RABBIT_RISING_AND_LOWERING_RIGHT |
rabbitescape.engine.ChangeDescription.State.RABBIT_RISING_LEFT_CONTINUE |
rabbitescape.engine.ChangeDescription.State.RABBIT_RISING_LEFT_END |
rabbitescape.engine.ChangeDescription.State.RABBIT_RISING_LEFT_START |
rabbitescape.engine.ChangeDescription.State.RABBIT_RISING_RIGHT_CONTINUE |
rabbitescape.engine.ChangeDescription.State.RABBIT_RISING_RIGHT_END |
rabbitescape.engine.ChangeDescription.State.RABBIT_RISING_RIGHT_START |
rabbitescape.engine.ChangeDescription.State.RABBIT_TURNING_LEFT_TO_RIGHT |
rabbitescape.engine.ChangeDescription.State.RABBIT_TURNING_LEFT_TO_RIGHT_LOWERING |
rabbitescape.engine.ChangeDescription.State.RABBIT_TURNING_LEFT_TO_RIGHT_RISING |
rabbitescape.engine.ChangeDescription.State.RABBIT_TURNING_RIGHT_TO_LEFT |
rabbitescape.engine.ChangeDescription.State.RABBIT_TURNING_RIGHT_TO_LEFT_LOWERING |
rabbitescape.engine.ChangeDescription.State.RABBIT_TURNING_RIGHT_TO_LEFT_RISING |
rabbitescape.engine.ChangeDescription.State.RABBIT_WALKING_LEFT |
rabbitescape.engine.ChangeDescription.State.RABBIT_WALKING_RIGHT |
rabbitescape.engine.ChangeDescription.State.TOKEN_BASH_FALL_TO_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_BASH_FALLING |
rabbitescape.engine.ChangeDescription.State.TOKEN_BASH_ON_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_BASH_STILL |
rabbitescape.engine.ChangeDescription.State.TOKEN_BLOCK_FALL_TO_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_BLOCK_FALLING |
rabbitescape.engine.ChangeDescription.State.TOKEN_BLOCK_ON_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_BLOCK_STILL |
rabbitescape.engine.ChangeDescription.State.TOKEN_BRIDGE_FALL_TO_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_BRIDGE_FALLING |
rabbitescape.engine.ChangeDescription.State.TOKEN_BRIDGE_ON_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_BRIDGE_STILL |
rabbitescape.engine.ChangeDescription.State.TOKEN_BROLLY_FALL_TO_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_BROLLY_FALLING |
rabbitescape.engine.ChangeDescription.State.TOKEN_BROLLY_ON_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_BROLLY_STILL |
rabbitescape.engine.ChangeDescription.State.TOKEN_CLIMB_FALL_TO_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_CLIMB_FALLING |
rabbitescape.engine.ChangeDescription.State.TOKEN_CLIMB_ON_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_CLIMB_STILL |
rabbitescape.engine.ChangeDescription.State.TOKEN_DIG_FALL_TO_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_DIG_FALLING |
rabbitescape.engine.ChangeDescription.State.TOKEN_DIG_ON_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_DIG_STILL |
rabbitescape.engine.ChangeDescription.State.TOKEN_EXPLODE_FALL_TO_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_EXPLODE_FALLING |
rabbitescape.engine.ChangeDescription.State.TOKEN_EXPLODE_ON_SLOPE |
rabbitescape.engine.ChangeDescription.State.TOKEN_EXPLODE_STILL |
rabbitescape.engine.ChangeDescription.State.WATER_REGION |
rabbitescape.engine.ChangeDescription.State.WATER_REGION_EMPTY |
rabbitescape.engine.ChangeDescription.State.WATER_REGION_FALLING |
rabbitescape.engine.ChangeDescription.State.WATER_REGION_HALF |
The documentation for this enum was generated from the following file: