Module 0 - Installing the tools
In this file you'll find instructions on how to install the tools we'll use during the course.
All of these tools are available for Linux, macOS and Windows users. We'll need the tools to write and compile our Rust code, and allow for remote mentoring. Important: these instructions are to be followed at home, before the start of the first tutorial. If you have any problems with installation, contact the lecturers! We won't be addressing installation problems during the first tutorial.
Rust and Cargo
First we'll need rustc
, the standard Rust compiler.
rustc
is generally not invoked directly, but through cargo
, the Rust package manager.
rustup
takes care of installing rustc
and cargo
.
This part is easy: go to https://rustup.rs and follow the instructions. Please make sure you're installing the latest default toolchain. Once done, run
rustc -V && cargo -V
The output should be something like this:
rustc 1.67.1 (d5a82bbd2 2023-02-07)
cargo 1.67.1 (8ecd4f20a 2023-01-10)
Using Rustup, you can install Rust toolchains and components. More info:
Rustfmt and Clippy
To avoid discussions, Rust provides its own formatting tool, Rustfmt. We'll also be using Clippy, a collection of lints to analyze your code, that catches common mistakes for you. You'll notice that Rusts Clippy can be a very helpful companion. Both Rustfmt and Clippy are installed by Rustup by default.
To run Rustfmt on your project, execute:
cargo fmt
To run clippy:
cargo clippy
More info:
Visual Studio Code
During the course, we will use Visual Studio Code (vscode) to write code in. Of course, you're free to use your favorite editor, but if you encounter problems, you can't rely on support from us. Also, we'll use vscode to allow for remote collaboration and mentoring during tutorial sessions.
You can find the installation instructions here: https://code.visualstudio.com/.
We will install some plugins as well. The first one is Rust-Analyzer. Installation instructions can be found here https://marketplace.visualstudio.com/items?itemName=rust-lang.rust-analyzer. Rust-Analyzer provides a lot of help during development and in indispensable when getting started with Rust.
Another plugin we'll install is Live Share. We will use the plugin to share screens and provide help during remote tutorial sessions. The extension pack also contains the Live Share Audio plugin, which allows for audio communication during share sessions. Installation instructions can be found here: https://marketplace.visualstudio.com/items?itemName=MS-vsliveshare.vsliveshare
The last plugin we'll use is CodeLLDB. This plugin enables debugging Rust code from within vscode. You can find instructions here: https://marketplace.visualstudio.com/items?itemName=vadimcn.vscode-lldb.
More info:
Git
We will use Git as version control tool. If you haven't installed Git already, you can find instructions here: https://git-scm.com/book/en/v2/Getting-Started-Installing-Git. If you're new to Git, you'll also appreciate GitHubs intro to Git https://docs.github.com/en/get-started/using-git/about-git and the Git intro with vscode, which you can find here: https://www.youtube.com/watch?v=i_23KUAEtUM.
More info: https://www.youtube.com/playlist?list=PLg7s6cbtAD15G8lNyoaYDuKZSKyJrgwB-
Course code
Now that everything is installed, you can clone the source code repository. The repository can be found here: https://github.com/tweedegolf/101-rs.
Instructions on cloning the repository can be found here: https://docs.github.com/en/get-started/getting-started-with-git/about-remote-repositories#cloning-with-https-urls
Trying it out
Now that you've got the code on your machine, navigate to it using your favorite terminal and run:
cd exercises/0-intro
cargo run
This command may take a while to run the first time, as Cargo will first fetch the crate index from the registry.
It will compile and run the intro
package, which you can find in exercises/0-intro
.
If everything goes well, you should see some output:
Compiling intro v0.1.0 (/home/henkdieter/tg/edu/101-rs/exercises/0-intro)
Finished dev [unoptimized + debuginfo] target(s) in 0.11s
Running `target/debug/intro`
π¦ Hello, world! π¦
You've successfully compiled and run your first Rust project!
If Rust-Analyzer is set up correctly, you can also click the 'βΆοΈ Run'-button that is shown in exercises/0-intro/src/main.rs
.
With CodeLLDB installed correctly, you can also start a debug session by clicking 'Debug', right next to the 'βΆοΈ Run'-button.
Play a little with setting breakpoints by clicking on a line number, making a red circle appear and stepping over/into/out of functions using the controls.
You can view variable values by hovering over them while execution is paused, or by expanding the 'Local' view under 'Variables' in the left panel during a debug session.
Module A1 - Language basics
A1.1 Basic syntax
Open exercises/A1/1-basic-syntax
in your editor. This folder contains a number of exercises with which you can practise basic Rust syntax.
While inside the exercises/A1/1-basic-syntax
folder, to get started, run:
cargo run --bin 01
This will try to compile exercise 1. Try and get the example to run, and continue on with the next exercise by replacing the number of the exercise in the cargo run command.
Some exercises contain unit tests. To run the test in src/bin/01.rs
, run
cargo test --bin 01
Make sure all tests pass!
A1.2 Move semantics
This exercise is adapted from the move semantics exercise from Rustlings
This exercise enables you to practise with move semantics. It works similarly to exercise A1.1
. To get started, exercises/A1/2-move-semantics
in your editor and run
cargo run --bin 01
01.rs
should compile as is, but you'll have to make sure the others compile as well. For some exercises, instructions are included as doc comments at the top of the file. Make sure to adhere to them.
Module A2 - Advanced Syntax, Ownership, references
A2.0 Borrowing
Fix the two examples in the exercises/A2/0-borrowing
crate! Don't forget you
can run individual binaries by using cargo run --bin 01
in that directory!
Make sure to follow the instructions that are in the comments!
A2.1 Error Propagation
Follow the instructions in the comments of excercises/A2/1-error-propagating/src/main.rs
!
A2.2 Slices
Follow the instructions in the comments of excercises/A2/2-slices/src/main.rs
!
Don't take too much time on the extra assignment, instead come back later once
you've done the rest of the excercises.
A2.3 Error Handling
Follow the instructions in the comments of excercises/A2/3-error-handling/src/main.rs
!
A2.4 Boxed Data
Follow the instructions in the comments of excercises/A2/4-boxed-data/src/main.rs
!
A2.5 Bonus - Ring Buffer
This is a bonus exercise! Follow the instructions in the comments of
excercises/A2/5-bonus-ring-buffer/src/main.rs
!
Module A3 - Traits and generics
A3 Local Storage Vec
In this exercise, we'll create a type called LocalStorageVec
, which is generic list of items that resides either on the stack or the heap, depending on its size. If its size is small enough for items to be put on the stack, the LocalStorageVec
buffer is backed by an array. LocalStorageVec
is not only generic over the type (T
) of items in the list, but also by the size (N
) of this stack-located array using a relatively new feature called "const generics". Once the LocalStorageVec
contains more items than fit in the array, a heap based Vec
is allocated as space for the items to reside in.
Within this exercise, the objectives are annotated with a number of stars (β), indicating the difficulty. You are likely not to be able to finish all exercises during the tutorial session
Questions
- When is such a data structure more efficient than a standard
Vec
? - What are the downsides, compared to just using a
Vec
?
Open the exercises/A3/2-local-storage-vec
crate. It contains a src/lib.rs
file, meaning this crate is a library. lib.rs
contains a number of tests, which can be run by calling cargo test
. Don't worry if they don't pass or even compile right now: it's your job to fix that in this exercise. Most of the tests are commented out right now, to enable a step-by-step approach. Before you begin, have a look at the code and the comments in there, they contain various helpful clues.
A3.A Defining the type β
Currently, the LocalStorageVec
enum
is incomplete. Give it two variants: Stack
and Heap
. Stack
contains two named fields, buf
and len
. buf
will be the array with a capacity to hold N
items of type T
; len
is a field of type usize
that will denote the amount of items actually stored. The Heap
variant has an unnamed field containing a Vec<T>
. If you've defined the LocalStorageVec
variants correctly, running cargo test
should output something like
running 1 test
test test::it_compiles ... ignored, This test is just to validate the definition of `LocalStorageVec`. If it compiles, all is OK
test result: ok. 0 passed; 0 failed; 1 ignored; 0 measured; 0 filtered out; finished in 0.00s
This test does (and should) not run, but is just there for checking your variant definition.
Hint 1
You may be able to reverse-engineer the `LocalStorageVec` definition using the code of the `it_compiles` test case.Hint 2 (If you got stuck, but try to resist me for a while)
Below definition works. Read the code comments and make sure you understand what's going on.
#![allow(unused)] fn main() { // Define an enum `LocalStorageVec` that is generic over // type `T` and a constant `N` of type `usize` pub enum LocalStorageVec<T, const N: usize> { // Define a struct-like variant called `Stack` containing two named fields: // - `buf` is an array with elements of `T` of size `N` // - `len` is a field of type `usize` Stack { buf: [T; N], len: usize }, // Define a tuplle-like variant called `Heap`, containing a single field // of type `Vec<T>`, which is a heap-based growable, contiguous list of `T` Heap(Vec<T>), } }
A3.B impl
-ing From<Vec<T>>
β
Uncomment the test it_from_vecs
, and add an implementation for From<Vec<T>>
to LocalStorageVec<T>
. To do so, copy the following code in your lib.rs
file and replace the todo!
macro invocation with your code that creates a heap-based LocalStorageVec
containing the passed Vec<T>
.
#![allow(unused)] fn main() { impl<T, const N: usize> From<Vec<T>> for LocalStorageVec<T, N> { fn from(v: Vec<T>) -> Self { todo!("Implement me"); } } }
Question
- How would you pronounce the first line of the code you just copied in English?*
Run cargo test
to validate your implementation.
A3.C impl LocalStorageVec
ββ
To make the LocalStorageVec
more useful, we'll add more methods to it. Create an impl
-block for LocalStorageVec
. Don't forget to declare and provide the generic paramereters. For now, to make implementations easier, we will add a bound T
, requiring that it implements Copy
and Default
. First off, uncomment the test called it_constructs
. Make it compile and pass by creating a associated function called new
on LocalStorageVec
that creates a new, empty LocalStorageVec
instance without heap allocation.
The next methods we'll implement are len
, push
, pop
, insert
, remove
and clear
:
len
returns the length of theLocalStorageVec
push
appends an item to the end of theLocalStorageVec
and increments its length. Possibly moves the contents to the heap if they no longer fit on the stack.pop
removes an item from the end of theLocalStorageVec
, optionally returns it and decrements its length. If the length is 0,pop
returnsNone
insert
inserts an item at the given index and increments the length of theLocalStorageVec
remove
removes an item at the given index and returns it.clear
resets the length of theLocalStorageVec
to 0.
Uncomment the corresponding test cases and make them compile and pass. Be sure to have a look at the methods provided for slices [T]
and Vec<T>
Specifically, [T]::copy_within
and Vec::extend_from_slice
can be of use.
A3.D Iterator
and IntoIterator
ββ
Our LocalStorageVec
can be used in the real world now, but we still shouldn't be satisfied. There are various traits in the standard library that we can implement for our LocalStorageVec
that would make users of our crate happy.
First off, we will implement the IntoIterator
and Iterator
traits. Go ahead and uncomment the it_iters
test case. Let's define a new type:
#![allow(unused)] fn main() { pub struct LocalStorageVecIter<T, const N: usize> { vec: LocalStorageVec<T, N>, counter: usize, } }
This is the type we'll implement the Iterator
trait on. You'll need to specify the item this Iterator
implementation yields, as well as an implementation for Iterator::next
, which yields the next item. You'll be able to make this easier by bounding T
to Default
when implementing the Iterator
trait, as then you can use the std::mem::take
function to take an item from the LocalStorageVec
and replace it with the default value for T
.
Take a look at the list of methods under the 'provided methods' section. In there, lots of useful methods that come free with the implementation of the Iterator
trait are defined, and implemented in terms of the next
method. Knowing in the back of your head what methods there are, greatly helps in improving your efficiency in programming with Rust. Which of the provided methods can you override in order to make the implementation of LocalStorageVecIter
more efficient, given that we can access the fields and methods of LocalStorageVec
?
Now to instantiate a LocalStorageVecIter
, implement the [IntoIter
] trait for it, in such a way that calling into_iter
yields a LocalStorageVecIter
.
A3.E AsRef
and AsMut
ββ
AsRef
and AsMut
are used to implement cheap reference-to-reference coercion. For instance, our LocalStorageVec<T, N>
is somewhat similar to a slice &[T]
, as both represent a contiguous series of T
values. This is true whether the LocalStorageVec
buffer resides on the stack or on the heap.
Uncomment the it_as_refs
test case and implement AsRef<[T]>
and AsMut<[T]>
.
Hint
Make sure to take into account the value of `len` for the `Stack` variant of `LocalStorageVec` when creating a slice.A3.F Index
ββ
To allow users of the LocalStorageVec
to read items or slices from its buffer, we can implement the Index
trait. This trait is generic over the type of the item used for indexing. In order to make our LocalStorageVec
versatile, we should implement:
Index<usize>
, allowing us to get a single item by callingvec[1]
;Index<RangeTo<usize>>
, allowing us to get the firstn
items (excluding itemn
) by callingvec[..n]
;Index<RangeFrom<usize>>
, allowing us to get the lastn
items by callingvec[n..]
;Index<Range<usize>>
, allowing us to get the items betweenn
andm
items (excluding itemm
) by callingvec[n..m]
;
Each of these implementations can be implemented in terms of the as_ref
implementation, as slices [T]
all support indexing by the previous types. That is, [T]
also implements Index
for those types. Uncomment the it_indexes
test case and run cargo test
in order to validate your implementation.
A3.G Removing bounds ββ
When we implemented the borrowing Iterator
, we saw that it's possible to define methods in separate impl
blocks with different type bounds. Some of the functionality you wrote used the assumption that T
is both Copy
and Default
. However, this means that each of those methods are only defined for LocalStorageVec
s containing items of type T
that in fact do implement Copy
and Default
, which is not ideal. How many methods can you rewrite having one or both of these bounds removed?
A3.H Borrowing Iterator
βββ
We've already got an iterator for LocalStorageVec
, though it has the limitation that in order to construct it, the LocalStorageVec
needs to be consumed. What if we only want to iterate over the items, and not consume them? We will need another iterator type, one that contains an immutable reference to the LocalStorageVec
and that will thus need a lifetime annotation. Add a method called iter
to LocalStorageVec
that takes a shared &self
reference, and instantiates the borrowing iterator. Implement the Iterator
trait with the appropriate Item
reference type for your borrowing iterator. To validate your code, uncomment and run the it_borrowing_iters
test case.
Note that this time, the test won't compile if you require the items of LocalStorageVec
be Copy
! That means you'll have to define LocalStorageVec::iter
in a new impl
block that does not put this bound on T
:
#![allow(unused)] fn main() { impl<T: Default + Copy, const N: usize> LocalStorageVec<T, N> { // Methods you've implemented so far } impl<T: const N: usize> LocalStorageVec<T, N> { pub fn iter(&self) -> /* TODO */ } }
Defining methods in separate impl
blocks means some methods are not available for certain instances of the generic type. In our case, the new
method is only available for LocalStorageVec
s containing items of type T
that implement both Copy
and Default
, but iter
is available for all LocalStorageVec
s.
A3.I Generic Index
ββββ
You've probably duplicated a lot of code in the last exercise. We can reduce the boilerplate by defining an empty trait:
#![allow(unused)] fn main() { trait LocalStorageVecIndex {} }
First, implement this trait for usize
, RangeTo<usize>
, RangeFrom<usize>
, and Range<usize>
.
Next, replace the implementations from the previous exercise with a blanket implementation of Index
. In English:
"For each type T
, I
and constant N
of type usize
,
*implement Index<I>
for LocalStorageVec<T, N>
,
where I
implements LocalStorageVecIndex
and [T]
implements Index<I>
"
If you've done this correctly, it_indexes
should again compile and pass.
A3.J Deref
and DerefMut
ββββ
The next trait that makes our LocalStorageVec
more flexible in use are Deref
and DerefMut
that utilize the 'deref coercion' feature of Rust to allow types to be treated as if they were some type they look like. That would allow us to use any method that is defined on [T]
by calling them on a LocalStorageVec
. Before continueing, read the section 'Treating a Type Like a Reference by Implementing the Deref Trait' from The Rust Programming Language (TRPL). Don't confuse deref coercion with any kind of inheritance! Using Deref
and DerefMut
for inheritance is frowned upon in Rust.
Below, an implementation of Deref
and DerefMut
is provided in terms of the AsRef
and AsMut
implementations. Notice the specific way in which as_ref
and as_mut
are called.
#![allow(unused)] fn main() { impl<T, const N: usize> Deref for LocalStorageVec<T, N> { type Target = [T]; fn deref(&self) -> &Self::Target { <Self as AsRef<[T]>>::as_ref(self) } } impl<T, const N: usize> DerefMut for LocalStorageVec<T, N> { fn deref_mut(&mut self) -> &mut Self::Target { <Self as AsMut<[T]>>::as_mut(self) } } }
Question
- Replacing the implementation of
deref
withself.as_ref()
results in a stack overflow when running an unoptimized version. Why? (Hint: deref coercion)
Module B - Application programming
Code written in this exercise has to adhere to the Rust API Guidelines. A checklist can be found here.
B.1 Serializing and deserializing of String
s with serde
β
This exercise is adapted from the serde_lifetimes exercise by Ferrous Systems
Open exercises/B/1-my-serde-app/src/main.rs
. In there, you'll find some Rust code we will do this exercise with.
We used todo!()
macros to mark places where you should put code to make the program run. Look at the serde_json
api for help.
Hint
Serde comes with two traits: `Serializable` and `Deserializable`. These traits can be `derive` d for your `struct` or `enum` types. Other `serde-*` crates use these traits to convert our data type from and to corresponding representation (`serde-json` to JSON, `serde-yaml` to YAML, etc.).How come
main
returns ananyhow::Result<()>
? By havingmain
return a result, we can bubble errors up all the way to runtime. You can find more information about it in Rust By Example. Theanyhow::Result
is a more flexible type ofResult
, which allows for easy conversion of error types.
What is that
r#"...
thing?
r
in front of a string literal means it's a "raw" string. Escape sequences (\n
,\"
, etc.) don't work, and thus they are very convenient for things like regular expressions, JSON literals, etc.Optionally
r
can be followed by one or more symbols (like#
in our case), and then your string ends when there's a closing double quote followed by the same number of the same symbols. This is great for cases when you want to have double quotes inside your string literal. For our exampler#" ... "#
works great for JSON. In rare cases you'd want to put two or more pound signs. Like, when you store CSS color values in your JSON strings:
#![allow(unused)] fn main() { // here `"#` would not terminate the string r##" { "color": "#ff00ff" } "## }
B.2 Your first Rust project
In this exercise, you will create a Rust crate that adheres to the guidelines that were pointed out during the lecture. Additionally, you will add and use dependencies, create unit tests, and create some documentation. You can view this exercise as a stepping stone to the final project.
This exercise should be done in groups of 2 people
B.2.A Setting up β
Create a new project using cargo new --name quizzer
. Make sure it acts as both a binary and a library. That means there will be both a src/lib.rs
and a src/bin/quizzer/main.rs
file in your crate, where quizzer
is the name of the binary:
$ tree
.
βββ Cargo.toml
βββ quiz.json
βββ src
βββ bin
βΒ Β βββ quizzer
βΒ Β βββ main.rs
βββ lib.rs
Add the following dependencies to your Cargo.toml
file. Below items contain links to their page on lib.rs. Make sure you get a general idea of what these crates are for and how they can be used. Don't dive too deep just yet.
anyhow
1.0clap
4.0 Also, skim over https://docs.rs/clap/latest/clap/_derive/_tutorial/index.htmlserde-json
1.0serde
1.0
Your Cargo.toml
should look like this:
[package]
name = "quizzer"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
anyhow = "1.0.66"
clap = { version = "4.0.18", features = ["derive"] }
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0.87"
For clap
and serde
, the non-standard derive
feature of each these crates is enabled. For clap
, it allows us to derive the Parser
trait, which greatly simplifies creating a CLI. The derive
feaure from serde
allows us to derive the Serialize
and Deserialize
traits on any struct we wish to serialize or deserialize using serde
and its backends, in our case serde_json
.
B.2.B Quizzer βββ
This exercise is about both design and finding information. You'll have to figure out a model to represent your quiz questions, as well as a means to store them into a JSON file, and load them yourself. Also, you will have to find out how to parse the program arguments.
We will use the project we just set up to write a quiz game creator and player. You may add other dependencies as needed. It has the following functional requirements:
- It runs as a command-line tool in your terminal.
- It has two modes: question-entering mode and quiz mode. The mode is selected with a subcommand, passed as the first argument to the program.
- Question-entering mode: Allows for entering multiple-choice quiz questions, with 4 possible answers each, exactly 1 of them being correct. The questions are stored on disk as a JSON file.
- Quiz mode: Loads stored questions from the JSON file, presents the questions one-by-one to the player, reads and verifies the player input, and presents the score at the end of the game.
- Errors are correctly handled, i.e. your application does not panic if it encounters any unexpected situation. Use
anywhow
and the question-mark (?
) operator to make error-bubbling concise. You can read about the?
-operator here: https://doc.rust-lang.org/reference/expressions/operator-expr.html#the-question-mark-operator - Logic concerning creating, storing, and loading quiz questions is defined in the library part of your crate.
- Functionality regarding user input (arg parsing, reading from stdin) is defined in the application code, not in your library.
- Logical units of your crate are divided up into modules.
Before you start coding, make sure you've listed all open questions and found answers to them. You're also encouraged to draw a simple diagram of the module structure of your application, annotating each module with its responsibilities.
B.3 FizzBuzz
In this exercise, you will practise writing a unit test, and use Rusts benchmarking functionality to help you optimize a FizzBuzz app. You will need cargo-criterion
, a tool that runs benchmarks and creates nice reports. You can install it by running
cargo install cargo-criterion --version=1.1.0
B.3.A Testing Fizz Buzz β
Open exercises/B3-fizzbuzz/src/lib.rs
. Create a unit test that verifies the correctness of the fizz_buzz
function. You can use the include_str
macro to include exercises/B/3-fizzbuzz/fizzbuzz.out
as a &str
into your binary. Each line of fizzbuzz.out
contains the expected output of the fizz_buzz
function given the line number as input. You can run the test with
cargo test
By default, Rusts test harness captures all output and discards it, If you like to debug your test code using print statements, you can run
cargo test -- --nocapture
to prevent the harness from capturing output.
B.3.B Benchmarking Fizz Buzz ββ
You'll probably have noticed the fizz_buzz
implementation is not very optimized. We will use criterion
to help us benchmark fizz_buzz
. To run a benchmark, run the following command when in the exercises/B/3-fizzbuzz/
directory:
cargo criterion
This command will run the benchmarks, and report some statistics to your terminal. It also generates HTML reports including graphs that you can find under target/criterion/reports
. For instance, target/criterion/reports/index.html
is a summary of all benchmark. Open it with your browser and have a look.
Your job is to do some optimization of the fizz_buzz
function, and use cargo-criterion
to measure the impact of your changes. Don't be afraid to change the signature of fizz_buzz
, if, for instance, you want to minimize the number of allocations done by this function. However, make sure that the function is able to correctly produce the output. How fast can you FizzBuzz?
Module C - Concurrency & Parallelism
C.1 TF-IDF β β
Follow the instructions in the comments of excercises/C/1-tf-ifd/src/main.rs
!
C.2 Basic Mutex β β β
Follow the instructions in the comments of excercises/C/2-mutex/src/main.rs
!
C.3 Advanced Mutex (bonus) β β β β
The basic mutex performs a spin-loop while waiting to take the lock. That is terribly inefficient. Luckily, your operating system is able to wait until the lock becomes available, and will just put the thread to sleep in the meantime.
This functionality is exposed in the atomic_wait crate. The section on implementing a mutex from "Rust Atomics and Locks" explains how to use it.
- change the
AtomicBool
for aAtomicU32
- implement
lock
. Be careful about spurious wakes: afterwait
returns, you must stil check the condition - implement unlocking (
Drop for MutexGuard<T>
usingwake_one
.
The linked chapter goes on to further optimize the mutex. This really is no longer part of a 101 course, but we won't stop you if you try (and will still try to help if you get stuck)!
Module D - Trait objects and Rust patterns
D.1 BSN
The BSN (Burgerservicennummer) is a Dutch personal identification number that somewhat resembles the US Social Security Number in its use. The BSN is a number that adheres to some rules. In this exercise, we will create a Rust type that guarantees that it represents a valid BSN.
D.1.A Newtype ββ
In this part we will implement the BSN number validation, as well as a fallible constructor.
A BSN is valid if and only if it matches the following criteria:
- It consists of 8 or 9 digits
- It passes a variant of the 11 check (elfproef (Dutch)):
For 8-digit BSNs, we concatenate a 0
to the end. The digits of the number are labeled as ABCDEFGHI
.
For example: for BSN 123456789
, A = 1
, B = 2
, C = 3
, and so forth until I
.
Then, (9 Γ A) + (8 Γ B) + (7 Γ C) + (6 Γ D) + (5 Γ E) + (4 Γ F) + (3 Γ G) + (2 Γ H) + (-1 Γ I)
must be a multiple of 11
Open exercises/D/1-bsn
in your editor. You'll find the scaffolding code there, along with two files:
valid_bsns.in
containing a list of valid BSNsinvalid_bsns.in
containing a list of invalid BSNs.
In src/lib.rs
, implement Bsn::validate
to make the test_validation
test case pass.
Implement Bsn::try_from_string
as well.
To try just the test_validation
test case, run:
cargo test -- test_validation
D.1.A Visitor with Serde βββ
Next up is implementing the serde::Serialize
and serde::Deserialize
traits, to support serialization and deserialization of Bsn
s.
In this case, simply deriving those traits won't suffice, as we want to represent the BSN
as a string after serialization.
We also want to deserialize strings directly into Bsn
s, while still upholding the guarantee that an instantiated Bsn
represents a valid BSN.
Therefore, you have to incorporate Bsn::validate
into the implementation of the deserialization visitor.
More information on implementing the traits:
serde::Serialize
: https://serde.rs/impl-serialize.htmlserde::Deserialize
: https://serde.rs/impl-deserialize.html
If everything works out, all tests should pass.
D.2 Typestate 3D Printer ββ
An imaginary 3D printer uses filament to create all kinds of things. Its states can be represented with the following state diagram:
βββββββββββββββββββ
β β
β β Reset
β Idle βββββββββββββββββββββββββββββββ
ββββββββββΊβ β β
β β β β
β β β β
β ββββββββββ¬βββββββββ β
β β β
β β β
β β Start β
β β β
β βΌ β
β βββββββββββββββββββ ββββββββββ΄βββββββββ
β β β β β
β β β Out of filament β β
Product β β Printing ββββββββββββββββββββΊ β Error β
retrievedβ β β β β
β β β β β
β β β β β
β ββββββββββ¬βββββββββ βββββββββββββββββββ
β β
β β Product ready
β β
β βΌ
β βββββββββββββββββββ
β β β
β β β
β β Product Ready β
βββββββββββ€ β
β β
β β
βββββββββββββββββββ
The printer boots in Idle state. Once a job is started, the printer enters the Printing state. In printing state, it keeps on printing the product until either it is ready or the printer is out of filament. If the printer is out of filament, the printer goes into Error state, which it can only come out of upon device reset. If the product is ready, the printer goes to Product Ready state, and once the user retrieves the product, the printer goes back to Idle.
The printer can be represented in Rust using the typestate pattern as described during the lecture. This allows you to write a simple 3D printer driver. In exercises/D/2-3d-printer
, a Printer3D
struct is instantiated. Add methods corresponding to each of the traits, that simulate the state transitions by printing the state. A method simulating checking if the printer is out of filament is provided.
Of course, to make the printer more realistic, you can add more states and transitions.
D.3 Dynamic deserialization ββ
In this exercise, you'll work with dynamic dispatch to deserialize with serde_json
or serde_yaml
, depending on the file extension. The starter code is in exercises/D/3-config-reader
. Fix the todo's in there.
To run the program, you'll need to pass the file to deserialize to the binary, not to Cargo. To do this, run
cargo run -- <FILE_PATH>
Deserializing both config.json
and config.yml
should result in the Config
being printed correctly.
Module E - Async and Rust for Web
E.1 Channels
Channels are a very useful way to communicate between threads and async
tasks. They allow for decoupling your application into many tasks. You'll see how that can come in nicely in exercise E.2. In this exercise, you'll implement two variants: a oneshot channel and a multi-producer-single-consumer (MPSC) channel. If you're up for a challenge, you can write a broadcast channel as well.
E.1.A MPSC channel ββ
A multi-producer-single-consumer (MPSC) channel is a channel that allows for multiple Sender
s to send many messages to a single Receiver
.
Open exercises/E/1-channels
in your editor. You'll find the scaffolding code there. For part A, you'll work in src/mpsc.rs
. Fix the todo!
s in that file in order to make the test pass. To test, run:
cargo test -- mpsc
If your tests are stuck, probably either your implementation does not use the Waker
correctly, or it returns Poll::Pending
where it shouldn't.
E.1.B Oneshot channel βββ
A oneshot is a channel that allows for one Sender
to send exactly one message to a single Receiver
.
For part B, you'll work in src/broadcast.rs
. This time, you'll have to do more yourself. Intended behavior:
Receiver
implementsFuture
. It returnsPoll::Ready(Ok(T))
ifinner.data
isSome(T)
,Poll::Pending
ifinner.data
isNone
, andPoll::Ready(Err(Error::SenderDropped))
if theSender
was dropped.Receiver::poll
replacesinner.waker
with the one from theContext
.Sender
consumesself
on send, allowing the it to be used no more than once. Sending setsinner.data
toSome(T)
. It returnsErr(Error::ReceiverDropped(T))
if theReceiver
was dropped before sending.Sender::send
wakesinner.waker
after putting the data ininner.data
- Once the
Sender
is dropped, it marks itself dropped withinner
- Once the
Receiver
is dropped, it marks itself dropped withinner
- Upon succesfully sending the message, the consumed
Sender
is not marked as dropped. Insteadstd::mem::forget
is used to avoid running the destructor.
To test, run:
cargo test -- broadcast
E.1.B Broadcast channel (bonus) ββββ
A Broadcast channel is a channel that supports multiple senders and receivers. Each message that is sent by any of the senders, is received by every receiver. Therefore, the implemenentation has to hold on to messages until they have been sent to every receiver that has not yet been dropped. This furthermore implies that the message shoud be cloned upon broadcasting.
For this bonus exercise, we provide no scaffolding. Take your inspiration from the mpsc
and oneshot
modules, and implement a broadcast
module yourself.
E.2 Chat app
In this exercise, you'll write a simple chat server and client based on Tokio. Open exercises/E/2-chat
in your editor. The project contains a lib.rs
file, in which a type Message
resides. This Message
defines the data the chat server and clients use to communicate.
E.2.A Server βββ
The chat server, which resides in src/bin/server.rs
listens for incoming TCP connections on port 8000, and spawns two tasks (futures):
handle_incoming
: reads lines coming in from the TCP connection. It reads the username the client provides, and broadcasts incomingMessages
, possibly after some modification.handle_outgoing
: sends messages that were broadcasted by thehandle_incoming
tasks to the client over TCP.
Both handle_incoming
and handle_outgoing
contain a number to todo
s. Fix them.
To start the server, run
cargo run --bin server
E.2.B Client ββ
The chat client, residing in src/bin/client.rs
contains some todo's as well. Fix them to allow for registration and sending Message
s to the server.
To start the client, run
cargo run --bin client
If everything works well, you should be able to run multiple clients and see messages sent from each client in every other.
E.3 Pastebin βββ
This exercise is about writing a simple pastebin web server. Like the quizzer app, you will need to set up the project yourself. This webserver will be powered by axum
.
- Data is kept in memory. Bonus if you use a database or
sqlite
, but first make the app function properly without. - Expose a route to which a POST request can be sent, that accepts some plain text, and stores it along with a freshly generated UUID. The UUID is sent in the response. You can use the
uuid
crate to generate UUIDs. - Expose a route to which a GET request can be sent, that accepts a UUID and returns the plain text corresponding to the UUID, or a 404 error if it doesn't exist.
- Expose a route to which a DELETE request can be sent, that accepts a UUID and deletes the plain text corresonding to that UUID.
Module F - Safe and Unsafe rust
C.1 Linked List β β β
Follow the instructions in the comments of exercises/F/1-linked-list/src/bin/unsafe.rs
!
C.2 Execve β β β
Follow the instructions in exercises/F/2-execve/README.md
and implement in exercises/F/2-execve/src/main.rs
!
C.3 Tagged union β β β
Follow the instructions in the comments of exercises/F/3-tagged-union/src/main.rs
!
Module G - Foreign Function Interface
G.1 CRC in C β β β
Use a CRC checksum function written in C in a Rust program
Follow the instructions exercises/G/1-crc-in-c/README.md
!
G.2 CRC in Rust β β β
Use a CRC checksum function written in Rust in a C program
Follow the instructions exercises/G/2-crc-in-rust/README.md
!
G.3 Bindgen β β β
Use cargo bindgen
to generate the FFI bindings. Bindgen will look at a C header file, and generate rust functions, types and constants based on the C definitions.
But the generated code is ugly and non-idiomatic. To wrap a C library properly, good API design and documentation is needed.
Follow the instructions exercises/G/3-tweetnacl-bindgen/README.md
!
G.4 PyO3 β β β
Write a custom python extension using PyO3.
Python is a convenient and popular language, but it is not fast. By writing complex logic in faster languages, you can get the best of both worlds. PyO3 makes it extremely easy to write and distribute python extensions written in Rust.
Follow the instructions exercises/G/4-pyo3/README.md
!
Module P - Final project
It is time to submit a proposal for the final project.
- Form groups of 2 or 3 people. Working solo is not permitted.
- Build a small Rust project yourselves
- Up to 2 groups can work on the same topic
Proposal
The proposal needs to be submitted by 30th of March, 2023 by opening a Github repo, placing your proposal there, and either making it public or granting access to @hdoordt
. Then, please send Henk a link to the repository via Discord so we know where to find it.
The proposal must contain the following sections:
- Your names and Discord handles used in the Rust 101 Discord server
- Introduction to your idea. What general problem does it solve? What do you hope to learn?
- Requirements in brief. Just some bullet points on what your application or library should be able to do in order for the project to be deemed successful. Half a page maximum.
- The dependencies you want to use (use https://lib.rs to discover crates)
- Optional: A rudimentary diagram of the architecture
Of course, if you want to discuss your idea before handing in your proposal, or if you have any other questions, please reach out via Discord.
Any reparations to the proposals must be handed in on the 6th of April 2023
Final product
At the end of the project following will be required (deadline is the 4th of May, 2023)
- The source of your project (GitHub)
- A live 10 minute presentation, including a short demonstration (and an additional 2 minutes for questions) during the final lecture
- A small report on what you did (3 pages max). It contains the following sections:
- Introduction to your idea
- Requirements in more detail (not too detailed, though)
- Design diagram. Keep it high-level
- Design choices. What choices did you make, what were alternatives, and why did you choose the way you did?
- Dependencies and what they're used for
- Evaluation. What went well? What went not so well? How does implmementing a bigger project in Rust feel compared to other languages?
Project suggestions
You are encouraged to suggest your own project, here are some suggestions. We will add more ideas as they come up.
- Use a popular crate to build something
- tokio (network applications)
- bitvec (lowlevel binary protocols)
- bevy (games)
- a serializer/deserializer using Serde
- RTIC or Embassy (embedded applications)
- Build a GUI application (https://www.areweguiyet.com/)
- Build Rust markdown-to-slide-deck renderer, as an alternative to sli.dev that we've been using
- Implement a more complex data structure
- implement and benchmark a doubly linked list
- benchmark the ntpd-rs ipfilter https://github.com/pendulum-project/ntpd-rs/blob/main/ntp-daemon/src/ipfilter.rs
- add "seamless slices" to the Rust implementation of
RocList
(ask Folkert) - Image renderer and manipulator (PNG, SVG)
- Implement a simple HTTP1 static file server on raw TCP sockets
- Programming languages
- an interpreter for False (https://strlen.com/false-language/)
- an interpreter for (a subset of) webassembly
- contribute to Roc (Folkert is a maintainer and will help you)
- An implementation of Lox (https://craftinginterpreters.com/)
- Develop a simple OS (https://os.phil-opp.com/)
- Make an open source contribution
NOTE: make sure your contribution has a good chance of being accepted; don't just create extra work for project maintainers
- update inkwell's kaleidoscope example so it also works with llvm 15 https://github.com/TheDan64/inkwell/blob/master/examples/kaleidoscope/main.rs#L199