rabbitescape.engine.Fire.Fire |
( |
int |
x, |
|
|
int |
y |
|
) |
| |
void rabbitescape.engine.Fire.calcNewState |
( |
World |
world | ) |
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static State rabbitescape.engine.Fire.chooseVariant |
( |
| ) |
|
|
staticprivate |
String rabbitescape.engine.Fire.overlayText |
( |
| ) |
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void rabbitescape.engine.Fire.restoreFromState |
( |
Map< String, String > |
state | ) |
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Map<String, String> rabbitescape.engine.Fire.saveState |
( |
| ) |
|
void rabbitescape.engine.Fire.step |
( |
World |
world | ) |
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final State rabbitescape.engine.Fire.baseVariant |
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private |
The documentation for this class was generated from the following file:
- rabbit-escape-engine/src/rabbitescape/engine/Fire.java