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| Token (int x, int y, Type type) |
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| Token (int x, int y, Type type, World world) |
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void | calcNewState (World world) |
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void | step (World world) |
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Map< String, String > | saveState () |
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void | restoreFromState (Map< String, String > state) |
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String | overlayText () |
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| Thing (int x, int y, State state) |
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abstract void | calcNewState (World world) |
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abstract void | step (World world) |
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abstract Map< String, String > | saveState () |
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abstract void | restoreFromState (Map< String, String > state) |
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abstract String | overlayText () |
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rabbitescape.engine.Token.Token |
( |
int |
x, |
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int |
y, |
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Type |
type |
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) |
| |
rabbitescape.engine.Token.Token |
( |
int |
x, |
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int |
y, |
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Type |
type, |
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World |
world |
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) |
| |
void rabbitescape.engine.Token.calcNewState |
( |
World |
world | ) |
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static State rabbitescape.engine.Token.chooseState |
( |
boolean |
moving, |
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boolean |
slopeBelow, |
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boolean |
onSlope, |
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State |
falling, |
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State |
onFlat, |
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State |
fallingToSlope, |
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State |
onSlopeState |
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) |
| |
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staticprivate |
static String rabbitescape.engine.Token.name |
( |
Type |
ability | ) |
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static |
String rabbitescape.engine.Token.overlayText |
( |
| ) |
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void rabbitescape.engine.Token.restoreFromState |
( |
Map< String, String > |
state | ) |
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Map<String, String> rabbitescape.engine.Token.saveState |
( |
| ) |
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void rabbitescape.engine.Token.step |
( |
World |
world | ) |
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static State rabbitescape.engine.Token.switchType |
( |
Type |
type, |
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boolean |
moving, |
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boolean |
slopeBelow, |
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boolean |
onSlope |
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) |
| |
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staticprivate |
final Type rabbitescape.engine.Token.type |
The documentation for this class was generated from the following file:
- rabbit-escape-engine/src/rabbitescape/engine/Token.java