synchronized void rabbitescape.engine.WorldChanges.addBlock |
( |
Block |
block | ) |
|
synchronized void rabbitescape.engine.WorldChanges.addToken |
( |
int |
x, |
|
|
int |
y, |
|
|
Token.Type |
type |
|
) |
| throws UnableToAddToken |
synchronized void rabbitescape.engine.WorldChanges.apply |
( |
| ) |
|
void rabbitescape.engine.WorldChanges.doExplodeAll |
( |
| ) |
|
|
private |
synchronized void rabbitescape.engine.WorldChanges.enterRabbit |
( |
Rabbit |
rabbit | ) |
|
synchronized void rabbitescape.engine.WorldChanges.explodeAllRabbits |
( |
| ) |
|
synchronized void rabbitescape.engine.WorldChanges.killRabbit |
( |
Rabbit |
rabbit | ) |
|
List<Rabbit> rabbitescape.engine.WorldChanges.rabbitsJustEntered |
( |
| ) |
|
void rabbitescape.engine.WorldChanges.rememberWhatWillHappen |
( |
| ) |
|
synchronized void rabbitescape.engine.WorldChanges.removeBlockAt |
( |
int |
x, |
|
|
int |
y |
|
) |
| |
synchronized void rabbitescape.engine.WorldChanges.removeFire |
( |
Fire |
thing | ) |
|
synchronized void rabbitescape.engine.WorldChanges.removeToken |
( |
Token |
thing | ) |
|
synchronized void rabbitescape.engine.WorldChanges.revert |
( |
| ) |
|
synchronized void rabbitescape.engine.WorldChanges.revertAddTokens |
( |
| ) |
|
|
private |
synchronized void rabbitescape.engine.WorldChanges.revertEnterRabbits |
( |
| ) |
|
|
private |
synchronized void rabbitescape.engine.WorldChanges.revertKillRabbits |
( |
| ) |
|
|
private |
void rabbitescape.engine.WorldChanges.revertSaveRabbits |
( |
| ) |
|
|
private |
synchronized void rabbitescape.engine.WorldChanges.saveRabbit |
( |
Rabbit |
rabbit | ) |
|
synchronized List<Thing> rabbitescape.engine.WorldChanges.tokensAboutToAppear |
( |
| ) |
|
void rabbitescape.engine.WorldChanges.updateStats |
( |
| ) |
|
|
private |
final List<Position> rabbitescape.engine.WorldChanges.blocksJustRemoved = new ArrayList<Position>() |
final List<Block> rabbitescape.engine.WorldChanges.blocksToAdd = new ArrayList<Block>() |
|
private |
final List<Block> rabbitescape.engine.WorldChanges.blocksToRemove = new ArrayList<Block>() |
|
private |
boolean rabbitescape.engine.WorldChanges.explodeAll = false |
|
private |
final List<Fire> rabbitescape.engine.WorldChanges.fireToRemove = new ArrayList<Fire>() |
List<Rabbit> rabbitescape.engine.WorldChanges.rabbitsJustEntered = new ArrayList<Rabbit>() |
|
private |
final List<Rabbit> rabbitescape.engine.WorldChanges.rabbitsToEnter = new ArrayList<Rabbit>() |
|
private |
final List<Rabbit> rabbitescape.engine.WorldChanges.rabbitsToKill = new ArrayList<Rabbit>() |
|
private |
final List<Rabbit> rabbitescape.engine.WorldChanges.rabbitsToSave = new ArrayList<Rabbit>() |
|
private |
final List<Token> rabbitescape.engine.WorldChanges.tokensToAdd = new ArrayList<Token>() |
|
private |
final List<Token> rabbitescape.engine.WorldChanges.tokensToRemove = new ArrayList<Token>() |
final List<Position> rabbitescape.engine.WorldChanges.waterPointsToRecalculate = new ArrayList<>() |
|
private |
final World rabbitescape.engine.WorldChanges.world |
|
private |
The documentation for this class was generated from the following file: